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News \ Red Steel Multiplayer Video!

And here is what you been waiting for, the Red Steel Multiplayer video.


Meanwhile, here are some multiplayer details reported earlier...

Red Steel has undoubtably been the top game on the list of many future Wii owners since it was first announced. At E3 Nintendo revealed the Wii controller's in-built speaker, and this gave the crew over at Ubisoft some new ideas to implement into the title before it is released alongside the Wii.

So we needed a different mode," lead designer Roman Campos-Oriola said to Eurogamer. "At E3, when Nintendo unveiled the speaker on the Wii-mote, we thought, 'Okay, with this speaker we can make a really different, specific game mode that you can only have on the Wii.'"

It had been previously been announced that Red Steel multiplayer would include deathmatch and team deathmatch modes but the "specific game mode" which Campos-Oriola mentioned is entitled 'killer' and is "almost like classic deathmatch - you frag people and score points - but each player has a specific objective that gives you bonus points."

When playing a Killer match, apparently the Wii-mote will act as a telephone. It will ring and when you place it against your ear, you will be given your mission objectives without other players being able to hear what it is.

"If you manage to achieve your objective, you'll get bonus points; if you can't do it, you'll have negative points," Campos-Oriola further explained. "One objective could be, 'Kill player number four and avoid killing any other players.' If you kill any player before killing number four, you'll have negative points. So while you are looking for player four the other players might shoot at you, but you can't shoot back at them. It's really interesting and really adds fun to a standard deathmatch."

Campos-Oriola also revealed a few more snippets of information concerning the Wii controller’s in-built speaker. Apparently, the speaker will also be used in the story-mode and will click when you are out of ammo as well as play a different sound effect when you reload your weapon. In the more anticipated moments of the game - when you're using a sword, the speaker will also emit a noise when your sword receives damage as well as when you do damage to your opponent's sword.

At this stage, Red Steel is due out from day one of the Wii's launch.

Submitted by MrWii submit to digg 27/10/2006 70 4

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Comments

piti01
Kudos: 464
Mates: 39
omg thats so awesome
28/10/2006
sydney
wii-brain
Kudos: 59
Mates: 0
the game should be good but it's had heaps of controller complaints the. companys working it's but off to get rid of the glitches before launch. apart from that it'll be good.
27/10/2006
Queensland, Brisbane, logan, daisy hill
MysterX
Kudos: 1
Mates: 0
I hate to be the voice of dissent but im gonna have to wait to get my hands on the game. You can see how the avatars arm stretches to the middle of the screen (which im not sure ive ever seen in an FPS) and the view only seems to change when you point your gun to the side of the screen. Apparently Metroid had the same problem but Retro fixed it. Atm it looks like it wouldn't provide the same excitement as Goldeneye or PD. I hope i'm wrong.
27/10/2006
Melbourne, Victoria
dexsmith99
Kudos: 853
Mates: 75
i am sooooo buying this game
27/10/2006
Newcastle, New south Wales
Dr_Bungle
Kudos: 916
Mates: 66
Looks pretty sweet
27/10/2006
Sydney
Zhaz
Kudos: 846
Mates: 76
I must admit that Red Steel looks damn cool.
The thing with the Wii remote acting like a phone is very creative. The only concern I have with multiplayer mode is that you would want to have a big screen TV so everyone can aim properly at their section of the screen.
27/10/2006
Pyro
Kudos: 2,566
Mates: 138
oh hell yea, first game i get!
27/10/2006
Super Smash Bros. Brawl
BRISBANE!
WesternForce
Kudos: 639
Mates: 39
Best.. Video... Ever
27/10/2006
The Legend of Zelda: Twilight Princess
Perth!
MrWii
Kudos: 2,233
Mates: 62
I will put it on youtube, almost done.
27/10/2006
Super Mario Galaxy
Melbourne, Australia
qube
Kudos: 430
Mates: 37
where do I download it
27/10/2006
Melbourne
rupe
Kudos: 5
Mates: 2
how big is it? not many downloads take this long...
27/10/2006
melbourne, victoria
MrWii
Kudos: 2,233
Mates: 62
you should see the video, its sooo awesome, still downloading...
27/10/2006
Super Mario Galaxy
Melbourne, Australia
H4mmersmit
Kudos: 98
Mates: 6
I'm so pumped for this game! Can't Wait!
27/10/2006
Tasmania, Australia
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