Super Smash Bros. 64 (VC) - 9/10
The game that introduced the famous 'falcon punch'. The game that showed us that Jigglypuff isn't actually a weak piece of crap. The game taught us that giant white hands are evil. Ah, the game that started it all: Super Smash Bros. 64!
At release, this game was only intended to be sold in Japan, however due to it's popularity (which is clearly justified), it was released worldwide. This was in 1999.
And ten years later, we get another taste of it, this time on the Wii's Virtual Console. 1000 points - $10 USD - is all it will take you to get this gem of a game. And may I tell you now, among other n64 titles, it could be 1000 of your most well spent Wii Points ever.
For those who, for some reason, are oblivious to what Super Smash Bros. is all about.. It's about bringing characters from different game worlds together, putting them on a field, and making them fight to the death
Different moves were available to each character. Standard attacks, using 'A'. Special attacks, using 'B'. Grabs, using 'R'. Using all these moves efficiently are the key to smashing your opponent out the field, causing them to lose a life (or the game).
The use of items is crucial in this game. You can collect pickup items to use to destroy your opponents. Hit them with a baseball bat... SHOOT them with a ray gun.. THROW A POKEBALL AT THEM AND GET...
Goldeen. Crap, what a waste of an item. That silly fish is good for nothing and damn well deserves to be flailing around on Yoshi's Island.
There are a number of different courses available for play, from the different worlds that each SSB character was from. Original music from these games accompanied these fields.
A main feature of the game would be the 'classic' mode, where you need to battle different opponents, in turn, along with two little minigames, before advancing to the boss and taking on the almighty Master Hand. I'd tell you to kick his ass, but... you know, he doesn't seem to have one!
Graphics are quite nice in the game, and really suit the new (at-the-time) style of the game. Having these graphics remain in the game really takes you back into the good old days of n64.
Actually playing the game was bloody fun back in the day, especially with friends, and after 10 years, I definitely cannot say that I ever got tired of the arcade-style fighting action of SSB64. With a range of different moves available to each character, there are a number of different tactics available to the player to put their opponent down and win the fight.
Customization is nice, being able to adjust items and the rate at which they come. Selection of field is nice, and the choice between 12 characters makes a nice roster for the first game in a series now recognised by most gamers.
This is a definite recommendation for anyone and everyone. If you don't get it, you never know, you might see mario at your front door.
And unlike me, the lucky bastard will probably get a GOOD pokemon 

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