A game should be reviewed on its merits, of what it is versus what it could have been. No matter the audience, whether core or casual, if a game's graphics are half of what the system is capable of, the game should be penalized for falling so short. If the game's soundtrack is limited to three or four generic, forgettable, underwhelming tunes, it deserves to be docked points. If the game's play controls are wonky, the game's review score should suffer for it, regardless of the audience. No matter what audience a game is developed for, there's no excuse for being poorly-built, and a bad game should still be scored accordingly even if it's meant for grandma.
22/06/2009 / Wellston, Ohio, USA