By Jeann Wong
Capcom has released the next Megaman instalment in all of its 8-bit glory on WiiWare, 12 years after the last game. The decision to release it in an age of third generation consoles may seem odd, but Capcom knows its target audience well - nostalgic fans of grueling platformers and retro gamers.
Megaman 9 contains eight extremely difficult stages entailing well-timed jumps, precise firing, and grueling boss bottles. Each level is available from the start where you select one of eight master robots to fight. Once you get through the level and defeat the boss (which may take more than a few goes), you copy their weapon which targets the weakness of another master robot. This adds a challenging quirk in discovering the order of how to defeat the bosses.
Despite its insane difficulty and stone-age look, Megaman 9 is well-crafted and brings us back to the era of difficult and satisfying NES games. If you crave a true challenge and are familiar with retro games, Megaman 9 fits the bill perfectly. However, stay away if you haven’t heard of Megaman and played your first game on the Wii.
Baxt3r said: How many wii points?
JPrincess said: It's too hard *cries* So good on ya Matteh!
BBking said: Who is Jeann Wong?!?! Cause ICC is Ben Salter. He he pretty much posts everything written by Jeann Wong.
JPrincess said: BBking said: Who is Jeann Wong?!?! Cause ICC is Ben Salter. He he pretty much posts everything written by Jeann Wong. It's Me!! I was hired by Mymedia to do Wiiware reviews, and send them to Gaeteno and Ben.
JPrincess said: